Prototype D
What might it feel like to be inside the instrument you are playing? What might that instrument look like? How might you go about using it?
Prototype D is a VR "instrument" that places the user inside a mysterious landscape that is controlled by a MIDI keyboard. When the user plays a key on the keyboard, one of the structures within the world glows, producing a low, spectral sound.
Blocking in early ideas using Blender's VR mode.
Early prototypes used Unreal's built in primitives.
The blueprint to control shaders via MIDI.
Prototype D started as an assignment that soon merged with research I was doing for a paper on environment psychology. The aesthetic began as a simple response to the time constraints of the project, but its simplicity soon became central to the experience.
A video of the space being played can be viewed here.
The towers arranged in a grid formation.